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Introduction to Games Graphics Development in Direct3D

Brown, Ross A. (2006) Introduction to Games Graphics Development in Direct3D. (Unpublished)

Abstract

An introduction to Direct3D programming that was presented to an ICT Industry conference runn by Microsoft called Tech-Ed 2006. The presentation introduces the basic concepts of computer graphics and animation, and shows how these are implemented within a DirectX 10 demonstration program.

Impact and interest:

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Full-text downloads:

853 since deposited on 28 Feb 2008
85 in the past twelve months

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ID Code: 12715
Item Type: Other
Keywords: Computer Graphics, Direct3D, Microsoft
Subjects: Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > ARTIFICIAL INTELLIGENCE AND IMAGE PROCESSING (080100) > Virtual Reality and Related Simulation (080111)
Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > ARTIFICIAL INTELLIGENCE AND IMAGE PROCESSING (080100) > Computer Graphics (080103)
Divisions: Past > QUT Faculties & Divisions > Faculty of Science and Technology
Copyright Owner: Copyright 2006 QUT
Deposited On: 28 Feb 2008
Last Modified: 29 Feb 2012 20:53

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