Playing urban sustainability : the ecology of a simulation game
Podleschny, Nicole (2008) Playing urban sustainability : the ecology of a simulation game. In Vetere, Frank, Graham, Connor, & Satchell, Christine (Eds.) OZCHI 2008, 8-12 December 2008, Cairns, Australia.
|Published Version (PDF 775Kb) |
Access restricted – pending publisher permission.
Administrators only | Request a copy from author
To date, methodologies used in the field of game studies are
prolific while indistinct due to the multifaceted nature of the field. In particular, games that shape our understandings of political, social or cultural environments add a new dimension to the discussion and theorization of games and learning. As gameplay is increasingly understood as situated in cultural contexts and practices, this paper argues for a comprehensive approach to game studies by positioning games in a wider ecology of learning. The strength of an ecology approach is that it identifies the relations and heterogeneous agents that contribute to developing, shaping, and performing the learning
opportunities of a game. This paper suggests a methodological approach of qualitative ethnographic participant observation.
Adopting a case study approach as an appropriate research
strategy, this ethnography specifically examines and
participates in the simulation game SCAPE (Sustainability,
Community And Planning Education), an urban sustainability
Citation countsare sourced monthly fromand citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science generally from 1980 onwards.
Citations counts from theindexing service can be viewed at the linked Google Scholar™ search.
|Item Type:||Conference Paper|
|Additional Information:||Access to the published-version of this paper is currently restricted pending permission from the publisher. For more information, please refer to the journal’s website (see hypertext link) or contact the author.|
|Keywords:||Computer Game Studies, Learning, Ethnography, Sustainability|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > INFORMATION SYSTEMS (080600) > Computer-Human Interaction (080602)|
|Divisions:||Current > Research Centres > Australasian CRC for Interaction Design (ACID)|
Current > QUT Faculties and Divisions > Creative Industries Faculty
|Copyright Owner:||Copyright 2008 the author(s) and CHISIG|
|Deposited On:||26 Feb 2009 08:56|
|Last Modified:||29 Feb 2012 23:52|
Repository Staff Only: item control page