Visual importance-biased image synthesis animation
Brown, Ross A., Pham, Binh L., & Maeder, Anthony J. (2003) Visual importance-biased image synthesis animation. In 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia GRAPHITE '03, February, Melbourne.
Present ray tracing algorithms are computationally intensive, requiring hours of computing time for complex scenes. Our previous work has dealt with the development of an overall approach to the application of visual attention to progressive and adaptive ray-tracing techniques. The approach facilitates large computational savings by modulating the supersampling rates in an image by the visual importance of the region being rendered. This paper extends the approach by incorporating temporal changes into the models and techniques developed, as it is expected that further efficiency savings can be reaped for animated scenes. Applications for this approach include entertainment, visualisation and simulation.
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|Item Type:||Conference Paper|
|Keywords:||image synthesis, animation techniques, motion importance|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > ARTIFICIAL INTELLIGENCE AND IMAGE PROCESSING (080100) > Computer Graphics (080103)|
|Divisions:||Past > QUT Faculties & Divisions > Faculty of Science and Technology|
|Copyright Owner:||Copyright 2003 ACM Press|
|Copyright Statement:||Reproduced in accordance with the copyright policy of the publisher.|
|Deposited On:||05 Oct 2005 00:00|
|Last Modified:||29 Feb 2012 12:58|
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