Meaning in movement : a gestural design game
Donovan, Jared & Brereton, Margot (2004) Meaning in movement : a gestural design game. In Bond, Adrian (Ed.) Proceeding of the 8th Participatory Design Conference : Artful Integration : Interweaving Media, Materials and Practices, 27-31 July 2004, Toronto.
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This paper describes a design game that we called 'Meaning in Movement'. The purpose was to explore notions of professional dental practice with dental practioners in terms of gestures, actions and movements. The game represents a first step towards involving gestures, actions and movements in a design dialog with practioners for the purpose of designing future interactive systems which are more appropriate to the type of skilful actions and richly structured environments of dentists and dental assistants.
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|Item Type:||Conference Paper|
|Keywords:||Gestures, Gesture interfaces, embodied skill, user centred design|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > INFORMATION SYSTEMS (080600) > Computer-Human Interaction (080602)|
Australian and New Zealand Standard Research Classification > BUILT ENVIRONMENT AND DESIGN (120000) > DESIGN PRACTICE AND MANAGEMENT (120300) > Digital and Interaction Design (120304)
|Divisions:||Past > QUT Faculties & Divisions > Faculty of Built Environment and Engineering|
Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Schools > School of Design
|Copyright Owner:||Copyright 2004 Association for Computing Machinery|
|Copyright Statement:||Permission to make digital or hard copies of portions of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyright for components of this work owned by contributors must be honoured.|
|Deposited On:||30 Jun 2009 10:52|
|Last Modified:||06 Sep 2013 14:13|
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