Evolving interactions : agile design for networked media performance
Brown, Andrew R., Dillon, Steven C., Kerr, Thorin, & Sorensen, Andrew C. (2009) Evolving interactions : agile design for networked media performance. In Kjeldskov, Jesper, Paay, Jeni, Viller, Stephen, & Schultz, Rebecca (Eds.) OZCHI 2009 Proceedings : Design: Open 24/7, Melbourne, pp. 41-48.
Network Jamming systems provide real-time collaborative performance experiences for novice or inexperienced users. In this paper we will outline the interaction design considerations that have emerged during through evolutionary development cycles of the jam2jam Network Jamming software that employs generative techniques that require particular attention to the human computer relationship. In particular we describe the co-evolution of features and uses, explore the role of agile development methods in supporting this evolution, and show how the provision of a clear core capability can be matched with options for enhanced features support multi-levelled user experience and skill develop.
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|Item Type:||Conference Paper|
|Keywords:||interface, music, design, interaction, performance|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > PERFORMING ARTS AND CREATIVE WRITING (190400) > Music Performance (190407)|
Australian and New Zealand Standard Research Classification > BUILT ENVIRONMENT AND DESIGN (120000) > DESIGN PRACTICE AND MANAGEMENT (120300) > Digital and Interaction Design (120304)
|Divisions:||Current > Research Centres > Australasian CRC for Interaction Design (ACID)|
Current > QUT Faculties and Divisions > Creative Industries Faculty
Current > Schools > Music & Sound
|Copyright Owner:||Copyright the author(s) and CHISIG|
|Deposited On:||27 Jan 2010 16:06|
|Last Modified:||11 May 2012 08:48|
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