Directing for the 360 degree frame : developing a directorial approach to performance capture
Delbridge, Matthew (2009) Directing for the 360 degree frame : developing a directorial approach to performance capture. In TaPRA 2009 Annual Conference, 7-9 September 2009, University of Plymouth. (Unpublished)
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| Conference Paper (PDF 290kB) Accepted Version. |
Abstract
What happens when the traditional framing mechanisms of our performance environments are removed and we are forced as directors to work with actors in digital environments that capture performance in 360 degrees? As directors contend with the challenges of interactive performance, the emergence of the online audience and the powerful influence of the games industry, how can we approach the challenges of directing work that is performance captured and presented in real time using motion capture and associated 3D imaging software? The 360 degree real time capture of performance, while allowing for an unlimited amount of framing potential, demands a unique and uncompromisingly disciplined style of direction and performance that has thus far remained unstudied and unquantified. By a close analysis of the groundbreaking work of artists like Robert Zemeckis and the Wetta Digital studio it is possible to begin to quantify what the technical requirements and challenges of 360 degree direction might be, but little has been discovered about the challenges of communicating the unlimited potential of framing and focus to the actors who work with these directors within these systems. It cannot be argued that the potential of theatrical space has evolved beyond the physical and moved into a more accessible virtual and digitised form, so how then can we direct for this unlimited potential and where do we place the focus of our directed (and captured) performance?
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| ID Code: | 35671 |
|---|---|
| Item Type: | Conference Paper |
| Keywords: | Performance Capture, Motion Capture, Interactive Performance, Directing |
| Subjects: | Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > PERFORMING ARTS AND CREATIVE WRITING (190400) > Drama Theatre and Performance Studies (190404) Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > FILM TELEVISION AND DIGITAL MEDIA (190200) > Computer Gaming and Animation (190202) |
| Divisions: | Current > Schools > Drama Current > QUT Faculties and Divisions > Creative Industries Faculty |
| Copyright Owner: | Copyright 2009 Matthew Delbridge |
| Deposited On: | 20 Sep 2010 13:12 |
| Last Modified: | 18 Jun 2011 00:58 |
Available Versions of this Item
- Directing for the 360 degree frame : developing a directorial approach to performance capture. (deposited 13 May 2010 08:39)
- Directing for the 360 degree frame : developing a directorial approach to performance capture. (deposited 20 Sep 2010 13:12)[Currently Displayed]
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