The embodied hybrid space : designing ubiquitous computing towards an amplification of situated real world experiences
Bilandzic, Mark (2010) The embodied hybrid space : designing ubiquitous computing towards an amplification of situated real world experiences. In Proceedings of OZCHI 2010 : Design - Interaction - Participation, ACM Digital Library, Queensland University of Technology, Brisbane.
The emergence of mobile and ubiquitous computing technology has created what is often referred to as the hybrid space – a virtual layer of digital information and interaction opportunities that sit on top of and augment the physical environment. Embodied media materialise digital information as observable and sometimes interactive parts of the physical environment. The aim of this work is to explore ways to enhance people’s situated real world experience, and to find out what the role and impact of embodied media in achieving this goal can be. The Edge, an initiative of the State Library of Queensland in Brisbane, Australia, and case study of this thesis, envisions to be a physical place for people to meet, explore, experience, learn and teach each other creative practices in various areas related to digital technology and arts. Guided by an Action Research approach, this work applies Lefebvre’s triad of space (1991) to investigate the Edge as a social space from a conceived, perceived and lived point of view. Based on its creators’ vision and goals on the conceived level, different embodied media are iteratively designed, implemented and evaluated towards shaping and amplifying the Edge’s visitor experience on the perceived and lived level.
Impact and interest:
Citation countsare sourced monthly fromand citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science® generally from 1980 onwards.
Citations counts from theindexing service can be viewed at the linked Google Scholar™ search.
|Item Type:||Conference Paper|
|Keywords:||embodied interaction, hybrid space, human computer interaction, everydayness, ambient information systems, urban informatics, ambient displays, everyday life, user experience|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > COMPUTER SOFTWARE (080300)|
|Divisions:||Current > QUT Faculties and Divisions > Creative Industries Faculty|
Past > Institutes > Institute for Creative Industries and Innovation
|Copyright Owner:||Copyright 2010 the author(s) and CHISIG|
|Deposited On:||02 Dec 2010 08:57|
|Last Modified:||03 Dec 2013 13:39|
Repository Staff Only: item control page