The 48 hour game making challenge: Jams, Jellybeans and the fruits of passion
|Curatorial Statement (PDF 40Kb) |
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Performance / Event Documentation and Curatorial Research Statement
Citation countsare sourced monthly fromand citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science generally from 1980 onwards.
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|Item Type:||Creative Work (Exhibition/Event)|
|Funders:||Institute of Creative Industries and Innovation, Griffith QCA, QANTM, Southbank Institute of Technology, Brisbane International Game Developers Association|
|Measurements or Duration:||Canvas and Card - 26 pages|
|Keywords:||Creative Practice, Game Design, Innovation, Creative Communities|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > FILM TELEVISION AND DIGITAL MEDIA (190200) > Computer Gaming and Animation (190202)|
|Divisions:||Current > Research Centres > Australasian CRC for Interaction Design (ACID)|
Past > Disciplines > Art & Design
Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Institutes > Institute for Creative Industries and Innovation
Current > QUT Faculties and Divisions > Division of International and Development
|Copyright Owner:||Copyright 2010 Brisbane IGDA & Game On|
|Deposited On:||21 Mar 2011 08:51|
|Last Modified:||22 Mar 2011 00:55|
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