Automatically detecting pain in video through facial action units
Lucey, Patrick J., Cohn, Jeffrey, Matthews, Iain, Lucey, Simon, Sridharan, Sridha, Howlett, Jessica M., & Prkachin, Kenneth M. (2010) Automatically detecting pain in video through facial action units. IEEE Transactions on Systems, Man, and Cybernetics - Part B : Cybernetics, pp. 1-11.
In a clinical setting, pain is reported either through patient self-report or via an observer. Such measures are problematic as they are: 1) subjective, and 2) give no specific timing information. Coding pain as a series of facial action units (AUs) can avoid these issues as it can be used to gain an objective measure of pain on a frame-by-frame basis. Using video data from patients with shoulder injuries, in this paper, we describe an active appearance model (AAM)-based system that can automatically detect the frames in video in which a patient is in pain. This pain data set highlights the many challenges associated with spontaneous emotion detection, particularly that of expression and head movement due to the patient's reaction to pain. In this paper, we show that the AAM can deal with these movements and can achieve significant improvements in both the AU and pain detection performance compared to the current-state-of-the-art approaches which utilize similarity-normalized appearance features only.
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|Item Type:||Journal Article|
|Keywords:||Active Appearance Models (AAMs), Emotion, Facial Action Coding System (FACS), Facial Action Units (AUs), Pain, Support Vector Machines (SVMs)|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > ARTIFICIAL INTELLIGENCE AND IMAGE PROCESSING (080100) > Computer Vision (080104)|
|Divisions:||Past > QUT Faculties & Divisions > Faculty of Built Environment and Engineering
Past > Schools > School of Engineering Systems
|Copyright Owner:||Copyright 2010 IEEE|
|Copyright Statement:||Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.|
|Deposited On:||23 Mar 2011 21:55|
|Last Modified:||29 Feb 2012 14:31|
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