GameFlow: a model for evaluating player enjoyment in games
Kyburz, Penelope & Wyeth, Peta (2005) GameFlow: a model for evaluating player enjoyment in games. Computers in Entertainment, 3(3), pp. 1-24.
Citation countsare sourced monthly fromand citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science® generally from 1980 onwards.
Citations counts from theindexing service can be viewed at the linked Google Scholar™ search.
|Item Type:||Journal Article|
|Subjects:||Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > ARTIFICIAL INTELLIGENCE AND IMAGE PROCESSING (080100)|
Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > OTHER INFORMATION AND COMPUTING SCIENCES (089900)
|Deposited On:||25 Aug 2011 08:14|
|Last Modified:||01 Mar 2012 00:12|
Repository Staff Only: item control page