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Designing an immersive environment for public use

Robertson, Toni , Mansfield, Tim, & Loke, Lian (2006) Designing an immersive environment for public use. In Blomberg, J & Wagner, I (Eds.) Proceedings of the ninth conference on Participatory design Expanding boundaries in design, Association for Computing Machinery, Trento, Italy, pp. 31-40.

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    Abstract

    Bystander is a multi-user, immersive, interactive environment intended for public display in a museum or art gallery. It is designed to make available heritage collections in novel and culturally responsible ways. We use its development as a case study to examine the role played in that process by a range of tools and techniques from participatory design traditions. We describe how different tools were used within the design process, specifically: the ways in which the potential audience members were both included and represented; the prototypes that have been constructed as a way of envisioning how the final work might be experienced; and how these tools have been brought together in ongoing designing and evaluation. We close the paper with some reflections on the extension of participatory commitments into still-emerging areas of technology design that prioritise the design of spaces for human experience and reflective interaction.

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    ID Code: 48367
    Item Type: Conference Paper
    Keywords: Design case study, scenarios, personas, prototyping, script enactment, museum displays, interactive art, design processes , multi-disciplinary design teams
    DOI: 10.1145/1147261.1147267
    ISBN: 1-59593-460-X
    Subjects: Australian and New Zealand Standard Research Classification > BUILT ENVIRONMENT AND DESIGN (120000) > DESIGN PRACTICE AND MANAGEMENT (120300)
    Divisions: Current > Schools > School of Electrical Engineering & Computer Science
    Current > QUT Faculties and Divisions > Science & Engineering Faculty
    Deposited On: 31 Jan 2012 15:10
    Last Modified: 08 Mar 2012 23:28

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