Designing an immersive environment for public use
Robertson, Toni, Mansfield, Tim, & Loke, Lian (2006) Designing an immersive environment for public use. In Blomberg, J & Wagner, I (Eds.) Proceedings of the ninth conference on Participatory design Expanding boundaries in design, Association for Computing Machinery, Trento, Italy, pp. 31-40.
Administrators only | Request a copy from author
Bystander is a multi-user, immersive, interactive environment intended for public display in a museum or art gallery. It is designed to make available heritage collections in novel and culturally responsible ways. We use its development as a case study to examine the role played in that process by a range of tools and techniques from participatory design traditions. We describe how different tools were used within the design process, specifically: the ways in which the potential audience members were both included and represented; the prototypes that have been constructed as a way of envisioning how the final work might be experienced; and how these tools have been brought together in ongoing designing and evaluation. We close the paper with some reflections on the extension of participatory commitments into still-emerging areas of technology design that prioritise the design of spaces for human experience and reflective interaction.
Impact and interest:
Citation counts are sourced monthly from and citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science® generally from 1980 onwards.
Citations counts from theindexing service can be viewed at the linked Google Scholar™ search.
|Item Type:||Conference Paper|
|Keywords:||Design case study, scenarios, personas, prototyping, script enactment, museum displays, interactive art, design processes , multi-disciplinary design teams|
|Subjects:||Australian and New Zealand Standard Research Classification > BUILT ENVIRONMENT AND DESIGN (120000) > DESIGN PRACTICE AND MANAGEMENT (120300)|
|Divisions:||Current > Schools > School of Electrical Engineering & Computer Science
Current > QUT Faculties and Divisions > Science & Engineering Faculty
|Deposited On:||31 Jan 2012 05:10|
|Last Modified:||08 Mar 2012 13:28|
Repository Staff Only: item control page