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Performing design analysis: game design creativity and the theatre of the impressed

Turner, Jane, Browning, David, & Moyes, Gordon (2012) Performing design analysis: game design creativity and the theatre of the impressed. In Cermak-Sassenrath, Daniel & Walker, Charles (Eds.) Proceedings of The 8th Australasian Conference on Interactive Entertainment, ACM (Association for Computing Machinery) Press, Auckland, New Zealand, pp. 1-10.

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Abstract

We report and reflect upon the early stages of a research project that endeavours to establish a culture of critical design thinking in a tertiary game design course. We first discuss the current state of the Australian game industry and consider some perceived issues in game design courses and graduate outcomes. The second sec-tion presents our response to these issues: a project in progress which uses techniques originally exploited by Augusto Boal in his work, Theatre of the Oppressed. We appropriate Boal’s method to promote critical design thinking in a games design class. Finally, we reflect on the project and the ontology of design thinking from the perspective of Bruce Archer’s call to reframe design as a ‘third academic art’.

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ID Code: 50845
Item Type: Conference Paper
Additional Information: Author : (truna aka j.turner)
Keywords: Design Creativity, Game Design, Critical Design, Design Education, Creativity, Innovation
DOI: 10.1145/2336727.2336730
ISBN: 9781450314107
Subjects: Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > FILM TELEVISION AND DIGITAL MEDIA (190200) > Computer Gaming and Animation (190202)
Divisions: Current > Research Centres > Australasian CRC for Interaction Design (ACID)
Current > Schools > School of Design
Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Institutes > Institute for Creative Industries and Innovation
Copyright Owner: ACM New York, NY, USA ©2012
Deposited On: 12 Jun 2012 15:43
Last Modified: 15 Nov 2013 09:22

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