Performing design analysis: game design creativity and the theatre of the impressed
Turner, Jane (truna aka j. turner), Browning, David, & Moyes, Gordon (2012) Performing design analysis: game design creativity and the theatre of the impressed. In Cermak-Sassenrath, Daniel & Walker, Charles (Eds.) Proceedings of The 8th Australasian Conference on Interactive Entertainment, ACM (Association for Computing Machinery) Press, Auckland, New Zealand, pp. 1-10.
We report and reflect upon the early stages of a research project that endeavours to establish a culture of critical design thinking in a tertiary game design course. We first discuss the current state of the Australian game industry and consider some perceived issues in game design courses and graduate outcomes. The second sec-tion presents our response to these issues: a project in progress which uses techniques originally exploited by Augusto Boal in his work, Theatre of the Oppressed. We appropriate Boal’s method to promote critical design thinking in a games design class. Finally, we reflect on the project and the ontology of design thinking from the perspective of Bruce Archer’s call to reframe design as a ‘third academic art’.
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|Item Type:||Conference Paper|
|Keywords:||Design Creativity, Game Design, Critical Design, Design Education, Creativity, Innovation|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > FILM TELEVISION AND DIGITAL MEDIA (190200) > Computer Gaming and Animation (190202)|
|Divisions:||Current > Research Centres > Australasian CRC for Interaction Design (ACID)|
Current > Schools > School of Design
Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Institutes > Institute for Creative Industries and Innovation
|Copyright Owner:||ACM New York, NY, USA ©2012|
|Deposited On:||12 Jun 2012 15:43|
|Last Modified:||12 Sep 2012 10:32|
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