Prediction and proactivity in real-time interactive music systems
Brown, Andrew R. & Gifford, Toby (2013) Prediction and proactivity in real-time interactive music systems. In Pasquier, Phillippe, Eigenfeldt, Arne, Bown, Oliver, & McCaig, Graeme (Eds.) Musical Metacreation : Papers from the 2013 AIIDE Workshop, AAAI Press, Northeastern University, Boston, Mass, pp. 35-39.
We advocate for the use of predictive techniques in interactive computer music systems. We suggest that the inclusion of prediction can assist in the design of proactive rather than reactive computational performance partners. We summarize the significant role prediction plays in human musical decisions, and the only modest use of prediction in interactive music systems to date. After describing how we are working toward employing predictive processes in our own metacreation software we reflect on future extensions to these approaches.
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|Item Type:||Conference Paper|
|Keywords:||generative, prediction, music, algorithmic, creation|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > PERFORMING ARTS AND CREATIVE WRITING (190400) > Music Performance (190407)|
|Divisions:||Current > QUT Faculties and Divisions > Creative Industries Faculty|
|Copyright Owner:||Copyright 2013 [please consult the author]|
|Deposited On:||14 Nov 2013 23:45|
|Last Modified:||20 Nov 2013 18:13|
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