Regulating virtual worlds : considering participant-driven approaches
Woodford, Darryl (2013) Regulating virtual worlds : considering participant-driven approaches. In Proceedings of DiGRA 2013 : DeFragging Game Studies., Digital Games Research Association, Atlanta, GA, pp. 1-14.
There are a number of pressing issues facing contemporary online environments that are causing disputes among participants and platform operators and increasing the likelihood of external regulation. A number of solutions have been proposed, including industry self-governance, top-down regulation and emergent self-governance such as EVE Online’s “Council of Stellar Management”. However, none of these solutions seem entirely satisfying; facing challenges from developers who fear regulators will not understand their platforms, or players who feel they are not sufficiently empowered to influence the platform, while many authors have raised concerns over the implementation of top-down regulation, and why the industry may be well-served to pre-empt such action. This paper considers case studies of EVE Online and the offshore gambling industry, and whether a version of self-governance may be suitable for the future of the industry.
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|Item Type:||Conference Paper|
|Keywords:||Regulation, Policy, Virtual Worlds, Self-Governance|
|Subjects:||Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > COMMUNICATION AND MEDIA STUDIES (200100) > Communication Technology and Digital Media Studies (200102)
Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > COMMUNICATION AND MEDIA STUDIES (200100) > Media Studies (200104)
|Divisions:||Past > Research Centres > ARC Centre of Excellence for Creative Industries and Innovation
Current > QUT Faculties and Divisions > Creative Industries Faculty
|Copyright Owner:||Copyright 2013 Authors & Digital Games Research Association DiGRA.|
|Copyright Statement:||Personal and educational classroom use of
this paper is allowed, commercial use requires specific permission from the author.
|Deposited On:||05 Feb 2014 00:50|
|Last Modified:||22 May 2014 05:08|
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