Modelling, meaning through software design
Dillon, Steven C. (2004) Modelling, meaning through software design. In Stevens, Robyn & Russell Bowie, Deidre (Eds.) Australian Association for Research in Music Education, 25th-28th September 2004, Tweed Heads, New South Wales.
This paper builds upon an approach to modelling music education philosophy through the design and subsequent interaction of children and generative music making software. The research draws upon a 2004 case study where 600 four to eight -year old children were observed interacting with network improvisation using jam2jam software on laptops, electronic percussion and break dancing at Brisbane’s Out of the Box festival of early childhood. The research examines the development of analytical tools which might be used to evaluate the qualities of meaning and engagement experienced by students by observing and recording evidence of personal, social and cultural meaning in dance, physical electronic percussion and laptop music performance. Issues about the nature and connection of gesture and sound are also raised through a comparison between the activities of dance, percussion and laptop manipulation. These data also generate implications for the further development of the software as a learning environment.
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|Item Type:||Conference Paper|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > PERFORMING ARTS AND CREATIVE WRITING (190400) > Musicology and Ethnomusicology (190409)|
|Divisions:||Current > QUT Faculties and Divisions > Creative Industries Faculty|
|Copyright Owner:||Copyright 2004 (please consult author) email@example.com|
|Deposited On:||26 Mar 2007|
|Last Modified:||29 Feb 2012 13:10|
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