Open-ended art environments motivate participation

Morrison, Ann, Viller, Stephen, & Mitchell, Peta (2011) Open-ended art environments motivate participation. In Romão, Teresa, Correia, Nuno, Inami, Masahiko, Kato, Hirokasu, Prada, Rui, Terada, Tsutomu, et al. (Eds.) ACE 2011 : Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACM, Lisbon, Portugal, 45:1-45:8.

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In this research we observe the situated, embodied and playful interaction that participants engage in with open-ended interactive artworks. The larger project from which this work derives [28] contributes a methodological model for the evaluation of open-ended interactive artwork that treats each work individually and recognises the importance of the artist intent and the traditions from which the work derives. In this paper, we describe this evolving methodology for evaluating and understanding participation via three case studies of open-ended interactive art installations. This analysis builds an understanding of open-ended free-play non-narrative environments and the affordances these environments enable for participants.

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ID Code: 69218
Item Type: Conference Paper
Refereed: Yes
Additional Information: Classified E1 for 2012 HERDC
Keywords: Open-ended, Play, Interactive art, Ethnomethodology
DOI: 10.1145/2071423.2071479
ISBN: 9781450308274
Subjects: Australian and New Zealand Standard Research Classification > INFORMATION AND COMPUTING SCIENCES (080000) > INFORMATION SYSTEMS (080600) > Computer-Human Interaction (080602)
Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > VISUAL ARTS AND CRAFTS (190500) > Performance and Installation Art (190504)
Divisions: Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Schools > School of Media, Entertainment & Creative Arts
Copyright Owner: Copyright 2011 ACM
Deposited On: 27 Mar 2014 03:55
Last Modified: 11 Jun 2014 03:09

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