Howlett, Christopher (2013) Argarmenia. [Visual Artwork]
ARGARMENIA consists of a series of real-time gaming environments designed over 3 months both within real and virtual environments that both challenged players’ ability to problem solve, and develop their imaginations whilst learning how to manipulate narrative structures. A post studio art project.
Impact and interest:
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|Item Type:||Creative Work (Visual Artwork)|
|Funders:||Ian Potter Cultural Trust, Center for Creative Technologies|
|Material:||alternate reality gaming with augmented reality software etc.|
|Measurements or Duration:||3 months|
|Number of Pieces:||1|
|Keywords:||alternate reality game, post-studio, new media|
|Subjects:||Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > VISUAL ARTS AND CRAFTS (190500)|
|Divisions:||Past > Disciplines > Art & Design
Current > QUT Faculties and Divisions > Creative Industries Faculty
|Deposited On:||08 Oct 2014 23:05|
|Last Modified:||13 Oct 2014 05:45|
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