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In search of the next level

Humphreys, Sal (2006) In search of the next level. The Australian, Literary Review, 1(4), pp. 14-15.

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Abstract

Computer games are successful, engaging media applications. Millions of people play them on a regular basis. They are absorbing and entertaining. They are drivers of technological innovation. Their sales rival Hollywood box office turnovers. Computer games do something right – socially, technologically and economically. Many people who own a computer have had the experience of being sucked into playing Patience or Minesweeper or Tetris to the point where deleting the game was the only solution for a return to work. And they’re just the simple games. It is worth paying attention to exactly why games have such pull.

Impact and interest:

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ID Code: 8073
Item Type: Journal Article
Additional URLs:
Keywords: computer games, mmogs
Subjects: Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > COMMUNICATION AND MEDIA STUDIES (200100) > Communication and Media Studies not elsewhere classified (200199)
Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > CULTURAL STUDIES (200200)
Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > CULTURAL STUDIES (200200) > Screen and Media Culture (200212)
Australian and New Zealand Standard Research Classification > STUDIES IN CREATIVE ARTS AND WRITING (190000) > JOURNALISM AND PROFESSIONAL WRITING (190300)
Divisions: Current > QUT Faculties and Divisions > Creative Industries Faculty
Copyright Owner: Copyright 2006 News Corporation
Copyright Statement: Access to the author-version is currently restricted pending permission from the publisher. For more information, please refer to the journal’s website (see hypertext link) or contact the author. Author contact details: s.humphreys@qut.edu.au
Deposited On: 18 Jun 2007
Last Modified: 01 Sep 2010 22:40

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