Online social softwares: policy and regulation in a converged medium
Humphreys, Sal M. (2007) Online social softwares: policy and regulation in a converged medium. In Communication and Policy Research Forum, 24-25 September, UTS Sydney.
Online social softwares present many challenges to policy makers and regulators. As convergent media they cross previously well defined territories and policy silos. This paper considers seven different ways of approaching online social softwares such as Massively Multiplayer Online Games and Social Networking Sites (like MySpace or YouTube) and sketches some of the policy implications of each discourse. Developing coherent policy from these competing discourses presents a huge challenge which requires regulators and policy makers to broaden their outlook beyond traditional silos. The paper suggests consumption and production are no longer distinct areas; cultural policy and industry policy need to take account of each other if the full implications of convergence are to be embraced; and users of online social media need to be drawn into the regulatory schemes of the future.
Impact and interest:
Citation counts are sourced monthly from and citation databases.
These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science® generally from 1980 onwards.
Citations counts from theindexing service can be viewed at the linked Google Scholar™ search.
Full-text downloads displays the total number of times this work’s files (e.g., a PDF) have been downloaded from QUT ePrints as well as the number of downloads in the previous 365 days. The count includes downloads for all files if a work has more than one.
|Item Type:||Conference Paper|
|Additional Information:||The contents of this conference can be freely accessed online via the conference's web page (see hypertext link).|
|Keywords:||Massively multiplayer online games, media regulation, media policy, social networking softwares, MMOG|
|Subjects:||Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > COMMUNICATION AND MEDIA STUDIES (200100) > Communication and Media Studies not elsewhere classified (200199)
Australian and New Zealand Standard Research Classification > STUDIES IN HUMAN SOCIETY (160000) > OTHER STUDIES IN HUMAN SOCIETY (169900) > Studies in Human Society not elsewhere classified (169999)
Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > CULTURAL STUDIES (200200) > Screen and Media Culture (200212)
|Divisions:||Current > Research Centres > ARC Centre of Excellence for Creative Industries and Innovation
Current > QUT Faculties and Divisions > Creative Industries Faculty
Current > QUT Faculties and Divisions > Faculty of Law
|Copyright Owner:||Copyright 2007 (please consult author)|
|Deposited On:||27 Sep 2007 00:00|
|Last Modified:||09 Jun 2010 12:46|
Repository Staff Only: item control page