Curating the curriculum with digital games
Dezuanni, Michael L. & Zagami, Jason (2017) Curating the curriculum with digital games. In Beavis, Catherine, Dezuanni, Michael L., & O'Mara, Joanne (Eds.) Serious Play : Literacy, Learning, and Digital Games. Routledge (Taylor & Francis Group), New York. (In Press)
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|Item Type:||Book Chapter|
|Keywords:||Digital Games, Literacy, Learning, Digital Literacies, Education|
|Subjects:||Australian and New Zealand Standard Research Classification > EDUCATION (130000) > CURRICULUM AND PEDAGOGY (130200) > Curriculum and Pedagogy Theory and Development (130202)
Australian and New Zealand Standard Research Classification > LANGUAGES COMMUNICATION AND CULTURE (200000) > COMMUNICATION AND MEDIA STUDIES (200100) > Communication Technology and Digital Media Studies (200102)
|Divisions:||Current > Research Centres > Digital Media Research Centre
Current > QUT Faculties and Divisions > Creative Industries Faculty
Past > Schools > School of Media, Entertainment & Creative Arts
|Deposited On:||13 Oct 2016 22:39|
|Last Modified:||17 Oct 2016 01:44|
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