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Browse By Person: Banks, John

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Number of items: 15.

Book

Hartley, John, Potts, Jason D., Cunningham, Stuart D., Flew, Terry, Keane, Michael A., & Banks, John A. (2013) Key concepts in creative industries. SAGE Key Concepts series. Sage Publications Ltd., London, United Kingdom.

Book Chapter

Banks, John A. (2012) The iPhone as innovation platform : reimagining the videogames developer. In Hjorth, Larissa, Burgess, Jean E., & Richardson, Ingrid (Eds.) Studying Mobile Media : Cultural Technologies, Mobile Communication, and the iPhone. Routledge, New York, pp. 155-172.

Burgess, Jean E. & Banks, John A. (2010) User-Created Content and Online Social Networks. In Cunningham, Stuart D. & Turner, Graeme (Eds.) The Media and Communications in Australia (3rd ed.). Allen & Unwin, St. Leonard's.

Cunningham, Stuart D., Banks, John A., & Potts, Jason D. (2008) The cultural economy : the shape of the field. In Anheier, Helmut & Isar, Yudhishthir Raj (Eds.) The cultural economy. Sage Pubications, Los Angeles ; London, pp. 15-27.

Banks, John A. (2007) Opening the production pipeline : unruly creators. In de Castell, Suzanne & Jenson, Jennifer (Eds.) Worlds in play : international perspectives on digital games research. Peter Lang, United States of America, New York, pp. 143-150.

Banks, John A. (2007) The best action console game: Grand Theft Auto: San Andreas. In McKee, Alan (Ed.) Beautiful Things in Popular Culture. Blackwell Publishing, United States of America, Massachusetts, Malden, pp. 111-123.

Journal Article

Banks, John & Potts, Jason (2010) Towards a cultural science of videogames: evolutionary social learning. Cultural Science, 3(1), pp. 1-17.

Banks, John (2009) Co-creative expertise : Auran Games and Fury - a case study. Media International Australia : incorporating Culture and Policy, 130(February), pp. 77-89.
Number of full-text downloads 444
Number of citations in Scopus 8
Number of citations in Web of Science 7

Banks, John A. & Potts, Jason D. (2009) Co-creating games: A co-evolutionary analysis. New Media and Society, 12(2), pp. 253-270.
Number of citations in Scopus 5
Number of citations in Web of Science 4

Banks, John A. & Deuze, Mark (2009) Co-creative labour. International Journal of Cultural Studies, 12(5), pp. 419-431.
Number of full-text downloads 512
Number of citations in Scopus 22
Number of citations in Web of Science 13

Banks, John A. & Humphreys, Sal M. (2008) The labour of user co-creation. Emerging social network markets? Convergence: The International Journal of Research into New Media Technologies, 14(4), pp. 401-418.
Number of full-text downloads 742
Number of citations in Scopus 37

Potts, Jason D., Hartley, John, Banks, John A., Burgess, Jean E., Cobcroft, Rachel S., Cunningham, Stuart D., et al. (2008) Consumer co-creation and situated creativity. Industry and Innovation, 15(5), pp. 459-474.
Number of full-text downloads 1,644
Number of citations in Scopus 13
Number of citations in Web of Science 9

Hartley, John, McWilliam, Kelly, Burgess, Jean E., & Banks, John A. (2008) The uses of multimedia : three digital literacy case studies. Media International Australia incorporating Culture and Policy, pp. 59-72.
Number of full-text downloads 403
Number of citations in Scopus 7

Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., & Suzor, Nicolas P. (2005) Fan based production for computer games: User led innovation, the 'drift of value' and the negotiation of intellectual property rights. Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources, pp. 16-29.
Number of full-text downloads 1,391

Conference Paper

Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., Done, Keith, & Suzor, Nicolas P. (2007) Games and law: History, content, practice and law. In Fitzgerald, Brian (Ed.) Open Content Licensing: Cultivating the Creative Commons, January 2005, QUT Brisbane.

This list was generated on Sat May 18 07:20:52 2013 EST.