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Browse By Person: Banks, John

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Number of items: 13.

Book Chapter

Burgess, Jean E. & Banks, John A. (2010) User-Created Content and Online Social Networks. In Cunningham, Stuart D. & Turner, Graeme (Eds.) The Media and Communications in Australia (3rd ed.). Allen & Unwin, St. Leonard's.

Cunningham, Stuart D., Banks, John A., & Potts, Jason D. (2008) The cultural economy : the shape of the field. In Anheier, Helmut & Isar, Yudhishthir Raj (Eds.) The cultural economy. Sage Pubications, Los Angeles ; London, pp. 15-27.

Banks, John A. (2007) Opening the production pipeline : unruly creators. In de Castell, Suzanne & Jenson, Jennifer (Eds.) Worlds in play : international perspectives on digital games research. Peter Lang, United States of America, New York, pp. 143-150.

Banks, John A. (2007) The best action console game: Grand Theft Auto: San Andreas. In McKee, Alan (Ed.) Beautiful Things in Popular Culture. Blackwell Publishing, United States of America, Massachusetts, Malden, pp. 111-123.

Journal Article

Banks, John & Potts, Jason (2010) Towards a cultural science of videogames: evolutionary social learning. Cultural Science, 3(1), pp. 1-17.

Banks, John (2009) Co-creative expertise : Auran Games and Fury - a case study. Media International Australia : incorporating Culture and Policy, 130(February), pp. 77-89.
Number of full-text downloads 328
Number of citations in Scopus 4
Number of citations in Web of Science 3

Banks, John A. & Potts, Jason D. (2009) Co-creating games: A co-evolutionary analysis. New Media and Society, 12(2), pp. 253-270.

Banks, John A. & Deuze, Mark (2009) Co-creative labour. International Journal of Cultural Studies, 12(5), pp. 419-431.
Number of full-text downloads 267
Number of citations in Scopus 10
Number of citations in Web of Science 5

Banks, John A. & Humphreys, Sal M. (2008) The labour of user co-creation. Emerging social network markets? Convergence: The International Journal of Research into New Media Technologies, 14(4), pp. 401-418.
Number of full-text downloads 466
Number of citations in Scopus 27

Potts, Jason D., Hartley, John, Banks, John A., Burgess, Jean E., Cobcroft, Rachel S., Cunningham, Stuart D., et al. (2008) Consumer co-creation and situated creativity. Industry and Innovation, 15(5), pp. 459-474.
Number of full-text downloads 1,079
Number of citations in Scopus 7
Number of citations in Web of Science 5

Hartley, John, McWilliam, Kelly, Burgess, Jean E., & Banks, John A. (2008) The uses of multimedia : three digital literacy case studies. Media International Australia incorporating Culture and Policy, pp. 59-72.
Number of full-text downloads 207
Number of citations in Scopus 4

Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., & Suzor, Nicolas P. (2005) Fan based production for computer games: User led innovation, the 'drift of value' and the negotiation of intellectual property rights. Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources, pp. 16-29.
Number of full-text downloads 1,120

Conference Paper

Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., Done, Keith, & Suzor, Nicolas P. (2007) Games and law: History, content, practice and law. In Fitzgerald, Brian (Ed.) Open Content Licensing: Cultivating the Creative Commons, January 2005, QUT Brisbane.

This list was generated on Sat May 26 06:35:57 2012 EST.