Browse By Person: Bilandzic, Mark
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Number of items: 21.
Bilandzic, Mark (2007) Designing mobile systems for social navigation in urban public places. Other thesis, Ludwig-Maximilians-Universität München.
Bilandzic, Mark & Foth, Marcus (2007) Urban computing and mobile devices : mobile Location Bookmarking. IEEE Pervasive Computing, 6(3), pp. 53-57.
Klaebe, Helen G., Foth, Marcus, Burgess, Jean E., & Bilandzic, Mark (2007) Digital Storytelling and History Lines: Community Engagement in a Master-Planned Development. In Proceedings of the 13th International Conference on Virtual Systems and Multimedia : Exchange and Experience in Space and Place, VSMM 2007, Australasian Cooperative Research Centre for Interaction Design Pty, Limited, Brisbane,QLD.
Wiesner, Kevin, Foth, Marcus, & Bilandzic, Mark (2009) Unleashing creative writers : situated engagement with mobile narratives. In Kjeldskov, Jesper, Paay, Jeni, & Viller, Stephen (Eds.) OZCHI 2009 Proceedings : Design: Open 24/7, ACM Digital Library, The University of Melbourne, Melbourne.
Wiesner, Kevin, Foth, Marcus, Bilandzic, Mark, & Krcmar, Helmut (2009) Restrictions and constraints in mobile narratives for place-based community engagement. In Community Practices and Locative Media Workshop, MobileHCI, 15-18 September 2009, University of Bonn, Bonn.
Bilandzic, Mark & Foth, Marcus (2009) Mobile spatial interaction and mediated social navigation. In Khosrow-Pour, Mehdi (Ed.) Encyclopedia of Information Science and Technology (2nd ed.). IGI Global, Hershey, PA, pp. 2604-2608.
Bilandzic, Mark & Foth, Marcus (2009) Social Navigation and Local Folksonomies: Technical and Design Considerations for a Mobile Information System. In Hatzipanagos, Stylianos & Warburton, Steven (Eds.) Handbook of Research on Social Software and Developing Community Ontologies. IGI Global, Hershey, PA, pp. 52-66.
Bilandzic, Mark (2010) The embodied hybrid space : designing ubiquitous computing towards an amplification of situated real world experiences. In Proceedings of OZCHI 2010 : Design - Interaction - Participation, ACM Digital Library, Queensland University of Technology, Brisbane.
Bilandzic, Mark, Jones, Mark Graham, & Foth, Marcus (2011) The embodied hybrid space : designing for digital encounters in physical environments. In Lugmayr, Artur (Ed.) Proceedings of the 4th International Workshop on Semantic Ambient Media Experience (SAME 2011), Ambient Media Association, Brisbane.
Foth, Marcus, Satchell, Christine, Bilandzic, Mark, Hearn, Gregory N., & Shelton, Danielle (2011) Dramatic character development personas to tailor apartment designs for different residential lifestyles. In Foth, Marcus, Forlano, Laura, Satchell, Christine, & Gibbs, Martin (Eds.) From Social Butterfly to Engaged Citizen : Urban Informatics, Social Media, Ubiquitous Computing, and Mobile Technology to Support Citizen Engagement. MIT Press, Cambridge, Masschusetts, United States of America, pp. 461-484.
Bilandzic, Mark & Venable, John (2011) Towards participatory action design research : adapting action research and design science research methods for urban informatics. Journal of Community Informatics, 7(3).
Caldwell, Glenda, Bilandzic, Mark, & Foth, Marcus (2012) Towards visualising people’s ecology of hybrid personal learning environments. In Brynskov, Martin (Ed.) Proceedings of the Media Architecture Biennale 2012, Association for Computing Machinery (ACM), Aarhus, Denmark, pp. 13-22.
Bilandzic, Mark & Foth, Marcus (2012) A review of locative media, mobile and embodied spatial interaction. International Journal of Human-Computer Studies, 70(1), pp. 66-71.
Bilandzic, Mark & Johnson, Daniel (2013) Hybrid placemaking in the library : designing digital technology to enhance users’ on-site experience. Australian Library Journal, 62(4), pp. 258-271.
Bilandzic, Mark (2013) Connected learning in the library as a product of hacking, making, social diversity and messiness. Interactive Learning Environments. (In Press)
Bilandzic, Mark, Schroeter, Ronald, & Foth, Marcus (2013) Gelatine : making coworking places gel for better collaboration and social learning. In Shen, Haifeng, Smith, Ross, Paay, Jeni, Calder, Paul, & Wyeld, Theodor (Eds.) Proceedings of the 25th Australian Computer-Human Interaction Conference : Augmentation, Application, Innovation, Collaboration (OzCHI 2013), ACM Digital Library, Adelaide, Australia, pp. 427-436.
Bilandzic, Mark & Foth, Marcus (2013) Learning beyond books : strategies for ambient media to improve libraries and collaboration spaces as interfaces for social learning. Multimedia Tools and Applications.
Bilandzic, Mark & Foth, Marcus (2013) Libraries as co-working spaces : understanding user motivations and perceived barriers to social learning. Library Hi Tech, 31(2), pp. 254-273.
Bilandzic, Mark (2013) Checking-in at the library : designing an ambient media system for social learning and collaboration opportunities. In ALIA Information Online 2013, 12-15 February 2013, Brisbane, QLD.
Bilandzic, Mark, Foth, Marcus, Johnson, Daniel M., & Schroeter, Ronald (2013) Gelatine. [Digital/Creative Work]
Bilandzic, Mark Vicko (2013) The embodied hybrid space : designing social and digital interventions to facilitate connected learning in coworking spaces. PhD by Publication, Queensland University of Technology.