Browse By Person: Brown, Ross
![]() | Up a level |
Book Chapter
Brown, Ross A. and Joslin, Simon S. and Drennan, Penny (2009) A visualisation framework for collaborative virtual environment usage information. In: van Zudilova-Seinstra, Elena and Adriaansen, Tony and van Liere, Robert, (eds.) Trends in Interactive Visualization. Advanced Information and Knowledge Processing. Springer Verlag, London.
Brown, Ross A. and Paik , Hye-Young (2009) Multi-faceted visualisation of worklists. In: Spaccapietra, Stefano, (ed) Journal on Data Semantics. Springer Verlag, Berlin/Heidelberg, pp. 153-178.
Pham, Binh L. and Streit, Alexander T. and Brown, Ross A. (2009) Visualisation of information uncertainty : progress and challenges. In: Zudilova-Seinstra, Elena and Adriaansen, Tony and van Liere, Robert, (eds.) Trends in Interactive Visualization. Advanced Information and Knowledge Processing. Springer Verlag, London, pp. 1-30. (In Press)
Conference Paper
Nantes, Alfredo and Brown, Ross A. and Maire, Frederic D. (2010) Measuring Visual Consistency in 3D Rendering Systems. In: Conferences in Research and Practice in Information Technology - CRPIT, 18-22 January 2010 , Queensland University of Technology, Brisbane.
Brown , Ross (2010) Conceptual Modelling in 3D Virtual Worlds for Process Communication. In: Asia-Pacific Conferences on Conceptual Modelling (APCCM 2010), 18-21 January 2010, Queensland University of Technology, Brisbane.
Brown, Ross A. and Recker, Jan C. (2009) Improving the Traversal of Large Hierarchical Process Repositories. In: Proceedings of the 20th Australasian Conference on Information Systems, 2-4 December 2009, Monash University, Melbourne.
Tan, Siak Chuan and Zhang, Jinglan and Brown, Ross A. (2009) Multi-edge decimation in multi-modal 3D collaborative applications. In: Advances in Mobile Computing & Multimedia , 14-16 December 2009, Kuala Lumpur, Malaysia.
Tan, Siak Chuan and Zhang, Jinglan and Brown, Ross A. (2008) A collaborative framework for simultaneous and seamless 3D graphics manipulation. In: The 6th International Conference on Advances in Mobile Computing and Multimedia, 24-26 November 2008, Johannes Kepler University, Linz.
Nantes, Alfredo and Brown, Ross A. and Maire, Frederic D. (2008) A Framework for the Semi-Automatic Testing of Video Games. In: 4th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2008), October 22-24, 2008, Stanford, California, USA. (In Press)
Brown, Ross A. and Lim, Anthony E. and Wong, Yang L. and Heng, Shu-Min and Wallace, David M. (2006) Gameplay workflow: a distributed game control approach. In: 2006 International Conference on Game Research and Development, December 4-6, Fremantle.
Joslin, Simon S. and Brown, Ross A. and Drennan, Penny (2006) Modelling quest data for game designers. In: CyberGames 2006: Proceedings of the International Conference on Games Research and Development, 4-6 December, 2006, Perth, Australia.
Ohmer, Julius F. and Maire, Frederic D. and Brown, Ross A. (2006) Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU. In: Computer Graphics, Imaging and Visualisation 2006 International Conference on, Sydney.
Brown, Ross A. and Pham, Binh L. and De Vel, Olivier Y. (2005) Design of a Digital Forensics Image Mining System. In: The Workshop on Intelligent Information Hiding and Multimedia Signal Processing (IIHMSP05), September, Melbourne.
Brown, Ross A. and Pham, Binh L. (2005) Image Mining and Retrieval Using Hierarchical Support Vector Machines. In: 11th International Conference on Multi-Media Modeling, Jan, Melbourne, Australia.
Ohmer, Julius F. and Maire, Frederic D. and Brown, Ross A. (2005) Implementation of Kernel Methods on the GPU. In: 8th International Conference on Digital Image Computing: Techniques and Applications (DICTA), December, Carins, Australia.
Brown, Ross A. and Paik, Helen (2005) Resource-Centric Worklist Visualisation. In: Cooperative Information Systems (COOPIS) 2005, October 2005, Agia Nappa, Cyprus.
Lord, Kieren J. and Brown, Ross A. (2005) Using Genetic Algorithms to Optimise Triangle Strips. In: 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, November 29 - December 2, 2005, Dunedin, New Zealand.
Streit, Alexander T. and Pham, Binh L. and Brown, Ross A. (2005) Visualization Support for Managing Large Business Process Specifications. In: 3rd International Conference, Business Process Management, BPM2005, September, Nancy, France.
Brown, Ross A. (2004) Animated Visual Vibrations as an Uncertainty Visualisation Technique. In: International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, June, Singapore.
Pham, Binh L. and Brown, Ross A. (2003) Analysis of Visualisation Requirements for Fuzzy Systems. In: 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, February, Melbourne, Australia.
Brown, Ross A. and Pham, Binh L. and De Vel, Olivier Y. (2003) A Grammar for the Specification of Forensic Image Mining Searches. In: Eighth Australian and New Zealand Intelligent Information Systems Conference, December, Sydney, Australia.
Pham, Binh L. and Brown, Ross A. (2003) Multi-agent Approach for Visualisation of Fuzzy Systems. In: Part III, Computational Science - ICCS 2003, June 2 - 4, Melbourne, Australia.
Pham, Binh L. and Brown, Ross A. (2003) Multi-agent Approach for Visualisation of Fuzzy Systems. In: ICCS03 – Workshop on Scientific Visualisation and Human Computer Interface in a Problem Solving Environment, June, Melbourne.
Pham, Binh L. and Brown, Ross A. (2003) A multi-agent approach to visualisation of fuzzy systems. In: International Conference on Computation Science (ICCS), 2-4 June 2003, Melbourne, Australia.
Brown, Ross A. and Cooper, Luke and Pham, Binh L. (2003) Visual attention-based polygon level of detail management. In: International Conference on Computer Graphics and Interactive Techniques in Australiasia and South East Asia, February, Melbourne, VIC.
Brown, Ross A. and Pham, Binh L. and Maeder, Anthony J. (2003) Visual importance-biased image synthesis animation. In: 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia GRAPHITE '03, February, Melbourne.
Brown, Ross A. and Pham, Binh L. (2003) Visualisation of Fuzzy Decision Support Information: A Case Study. In: 12th IEEE International Conference on Fuzzy Systems, 25-28 May 2003, St Louis, Missouri, USA.
Pham, Binh L. and Brown, Ross A. (2002) Analysis of Visualisation Requirements for Fuzzy Systems. In: Graphite 2002. (Unpublished)
Brown, Ross A. and Pham, Binh L. and Maeder, Anthony J. (2001) A fuzzy logic model of visual importance for efficient image synthesis. In: 10th IEEE International Conference on Fuzzy Systems, 2001, December, Melbourne, Australia.
Brown, Ross A. and Pham, Binh L. and Aidman, Eugene and Maeder, Anthony J. (2000) Efficient Image Rendering Using a Fuzzy Logic Model of Visual Attention. In: Advances in Intelligent Systems: Theory and Applications (AISTA), 2000, Canberra, Australia.
Brown, Ross A. and Pham, Binh L. and Aidman, Eugene (2000) Efficient Image Rendering Using a Fuzzy Logic Model of Visual Attention. In: Conference: Advances in Intelligent Systems: Theory and Applications (AISTA), Jan 2000, Canberra, Australia.
Brown, Ross A. and Pham, Binh L. and Maeder, Anthony J. (1999) A fuzzy mdel for scene decomposition based on preattentive visual features. In: Human Vision and Electronic Imaging IV, 25-28 Jan 1999, San Jose, USA.
Journal Article
Foth, Marcus and Bajracharya, Bhishna and Brown, Ross A. and Hearn, Gregory N. (2009) The Second Life of urban planning? Using neogeography tools for community engagement. Journal of Location Based Services, 3(2). pp. 97-117.
Streit, Alexander T. and Pham, Binh L. and Brown, Ross A. (2008) A Spreadsheet Approach to Facilitate Visualization of Uncertainty in Information. IEEE Transactions on Visualization and Computer Graphics, 14(1). pp. 61-72.
Joslin, Simon S. and Brown, Ross A. and Drennan, Penny (2007) The gameplay visualization manifesto: a framework for logging and visualization of online gameplay data. ACM Computers in Entertainment, 5(3).
Pham, Binh L. and Brown, Ross A. (2005) Visualisation of fuzzy systems: Requirements, techniques and framework. Future Generation Computer Systems, 21(7). pp. 1199-1212.
Other
Brown, Ross (2009) Getting Excited About Software Programming. (Unpublished)
Brown, Ross A. (2006) Introduction to Games Graphics Development in Direct3D. (Unpublished)
Brown, Ross A. (2006) Game Speed Industrial Revolution: the Ghost of Henry Ford Rises Again. (Unpublished)
