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Number of items: 13.

Book Chapter

Fitz-Walter, Zachary, Tjondronegoro, Dian W., & Wyeth, Peta (2013) Gamifying everyday activities using mobile sensing. In Tools for Mobile Multimedia Programming and Development. IGI Global.

Conference Paper

Fitz-Walter, Zachary, Wyeth, Peta, Tjondronegoro, Dian W., & Johnson, Daniel M. (2014) Exploring the effect of achievements on students attending university orientation. In ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI Play 2014), 19-22 October 2014, Radisson Admiral Hotel, Toronto, Ontario. (In Press)

Fitz-Walter, Zachary, Wyeth, Peta, Tjondronegoro, Dian W., & Scott-Parker, Bridie (2013) Driven to drive : designing gamification for a learner logbook smartphone application. In Proceedings of the 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 [ACM International Conference Proceeding Series], ACM, University of Waterloo, Stratford, Ontario, pp. 42-49.
Number of full-text downloads 151

Fitz-Walter, Zachary, Tjondronegoro, Dian, Koh, Desmond, & Zrobok, Michael (2012) Mystery at the library : encouraging library exploration using a pervasive mobile game. In Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI 2012) : Integration, Interaction, Innovation, Immersion, Inclusion, Association for Computing Machinery (ACM), Swinburne University of Technology, Melbourne, VIC, pp. 142-145.
Number of citations in Scopus 1

Foth, Marcus, Fitz-Walter, Zachary, Ti, Jimmy, Russell-Bennett, Rebekah, & Kuhn, Kerri-Ann (2012) Please take out your phones : on the spot solicitation of student feedback in class. In Farrell, Vivienne, Farrell, Graham, Chua, Caslon, Huang, Weidong, Vasa, Raj, & Woodward, Clinton (Eds.) Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI 2012) : Integration, Interaction, Innovation, Immersion, Inclusion, Association for Computing Machinery (ACM), Melbourne, Australia, pp. 150-153.

Fitz-Walter, Zachary, Tjondronegoro, Dian, & Wyeth, Peta (2012) A gamified mobile application for engaging new students at university orientation. In Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI '12), Association for Computing Machinery (ACM), Swinburne University of Technology, Melbourne, VIC, pp. 138-141.
Number of citations in Scopus 4

Fitz-Walter, Zachary, Tjondronegoro, Dian W., & Wyeth, Peta (2012) Encouraging learners to drive using game elements and smartphones. In Farrell, Vivienne, Farrell, Graham, Chua, Casion, Huang, Weidong, Vasa, Raj, & Woodward, Clinton (Eds.) Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI 2012), ACM, Swinburne University of Technology, Melbourne, VIC.
Number of full-text downloads 247

Fitz-Walter, Zachary, Tjondronegoro, Dian W., & Wyeth, Peta (2011) Orientation passport : using gamification to engage university students. In Proceedings of the 23rd Australian Computer-Human Interaction Conference, ACM, Australian National University, Canberra, ACT.
Number of full-text downloads 1,524
Number of citations in Scopus 8

Fitz-Walter, Zachary & Tjondronegoro, Dian W. (2011) Exploring the opportunities and challenges of using mobile sensing for gamification and achievements. In UbiComp 11 : Proceedings of the 2011 ACM Conference on Ubiquitous Computing, ACM Press, Beijing, pp. 1-5.
Number of full-text downloads 181

Fitz-Walter, Zachary (2010) Augmenting mobile computing with video game elements to support, motivate and engage young people in educational, real-world events. In OzCHI 2010 Conference Proceedings, ACM, Queensland University of Technology, Brisbane, Queensland.

Fitz-Walter, Zachary & Tjondronegoro, Dian W. (2010) Simple classification of walking activities using commodity smart phones. In OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7, ACM, The University of Melbourne, Melbourne, pp. 409-412.
Number of citations in Scopus 1

Fitz-Walter, Zachary, Jones, Samuel, & Tjondronegoro, Dian W. (2008) Detecting gesture force peaks for intuitive interaction. In IE '08 Proceedings of the 5th Australasian Conference on Interactive Entertainment, ACM, Brisbane, Australia.
Number of full-text downloads 149

Conference Item

White, Angela, Hides, Leanne, Kavanagh, David, Tjondronegoro, Dian, Drennan, Judy, Koh, Desmond, et al. (2013) The next generation health intervention tool - Can smart phone applications help young people track and moderate alcohol use and potential harms? In 7th World Congress of Behavioral and Cognitive Therapies, 22-25 July 2013, Lima, Peru.

This list was generated on Sat Oct 18 14:50:17 2014 EST.