Browse By Person: Humphreys, Sal
|Up a level|
Group by: Item Type | Date
Number of items: 25.
Humphreys, Sal (2003) Online multi-user games: Playing for real. Australian Journal of Communication, 30(1), pp. 79-91.
Humphreys, Sal (2005) Productive users, intellectual property and governance: the challenges of computer games. Media and Arts Law Review, 10(4), pp. 299-310.
Humphreys, Sal (2005) Productive players: online computer games' challenge to conventional media forms. Communication and Critical/Cultural Studies, 2(1), pp. 37-51.
Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., & Suzor, Nicolas P. (2005) Fan based production for computer games: User led innovation, the 'drift of value' and the negotiation of intellectual property rights. Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources, pp. 16-29.
Humphreys, Alison M. (Sal) (2005) Massively Multiplayer Online Games. Productive players and their disruptions to conventional media practices. QUT.
Bruns, Axel & Humphreys, Sal (2005) Wikis in Teaching and Assessment: The M/Cyclopedia Project. In International Wiki Symposium, 16-18 Oct. 2005, San Diego.
Humphreys, Sal (2006) In search of the next level. The Australian, Literary Review, 1(4), pp. 14-15.
Humphreys, Sal (2006) Toby Miller on Games. M/C Dialogue, -(-).
Humphreys, Sal (2006) "You’re in our world now" Ownership and access in the proprietary community of an MMOG. In Van Der Graaf, Shenja & Washida, Yuichi (Eds.) Information Communication Technologies and Emerging Business Strategies. Idea Group Publishing (IGI Global), Hershey, PA, pp. 76-96.
Bruns, Axel & Humphreys, Sal (2007) Building Collaborative Capacities in Learners: The M/Cyclopedia Project, Revisited. In International Symposium on Wikis, 21-23 October, Montréal.
Humphreys, Sal, Fitzgerald, Brian F., Banks, John A., Done, Keith, & Suzor, Nicolas P. (2007) Games and law: History, content, practice and law. In Fitzgerald, Brian (Ed.) Open Content Licensing: Cultivating the Creative Commons, January 2005, QUT Brisbane.
Humphreys, Sal M. (2007) Online social softwares: policy and regulation in a converged medium. In Communication and Policy Research Forum, 24-25 September, UTS Sydney.
Bruns, Axel & Humphreys, Sal (2007) Playing on the Edge: Facilitating the Emergence of a Local Digital Grassroots. In Association of Internet Researchers, 17-20 Oct. 2007, Vancouver.
Bruns, Axel & Humphreys, Sal M. (2007) Playing on the edge: facilitating the emergence of local digital grassroots. In Internet Research 8.0: Let's Play, 18-20 October, Vancouver. (Unpublished)
Humphreys, Sal (2007) You're in our world now: ownership and access in the proprietary community of an MMOG. In Sugumaran, Vijayan (Ed.) Intelligent information technologies: concepts, methodologies, tools, and applications. Information Science Reference (IGI Global), Hersey, PA, pp. 2058-2072.
Banks, John A. & Humphreys, Sal M. (2008) The labour of user co-creation. Emerging social network markets? Convergence: The International Journal of Research into New Media Technologies, 14(4), pp. 401-418.
Humphreys, Sal M. (2008) Grassroots creativity and community in new media environments : Yarn Harlot and the 4000 knitting Olympians. Continuum: Journal of Media and Cultural Studies, 22(3), pp. 419-433.
Humphreys, Sal M. (2008) Ruling the virtual world. Governance in massively multiplayer online games. European Journal of Cultural Studies, 11(2), pp. 149-171.
Humphreys, Sal M. & Bruns, Axel (2008) Collaborative Local Content Creation through edgeX: An Evaluation. In Association of Internet Researchers 2008 : Internet Research 9.0: Rethinking Community, Rethinking Place, October 15, 2008 – October 18, 2008, Copenhagen, Denmark.
Humphreys, Sal & Bruns, Axel (2008) Collaborative Local Content Creation through edgeX: An Evaluation. In Association of Internet Researchers 9.0 Rethinking Community, Rethinking Place, October 16-18, Copenhagen, Denmark. (Unpublished)
Humphreys, Sal M. (2008) The challenges of intellectual property for users of Social Networking Sites: a case study of Ravelry. In Mind Trek, October 7-10, 2008, Tampere, Finland. (In Press)
Humphreys, Sal (2009) Norrath : new forms, old institutions. Games Studies : The International Journal of Computer Game Research, 9(1).
Humphreys, Sal (2009) Discursive constructions of MMOGs and some implications for policy and regulation. Media International Australia : Incorporating Culture and Policy, pp. 53-65.
Humphreys, Sal (2009) The economies within an online social network market : A case study of Ravelry. In ANZCA 09 annual conference : Communication, Creativity and Global Citizenship , 8-10 July 2009, QUT Brisbane. (In Press)
Bruns, Axel & Humphreys, Sal (2010) Research adventures in Web 2.0 : encouraging collaborative local content creation through edgeX. Media International Australia Incorporating Culture and Policy, pp. 42-59.