Browse By Publication: Handbook of Digital Games

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Browne, Cameron B., Colton, Simon, Cook, Michael, Gow, Jeremy, & Baumgarten, Robin (2014) Toward the adaptive generation of bespoke game content. In Angelides, Marios C. & Agius, Harry (Eds.) Handbook of Digital Games. IEEE Press/Wiley, Hoboken, New Jersey, pp. 17-61.

This list was generated on Sun Apr 30 12:33:07 2017 AEST.