Items where Subject is "Australian and New Zealand Standard Research Classification > PSYCHOLOGY AND COGNITIVE SCIENCES (170000) > COGNITIVE SCIENCE (170200) > Computer Perception Memory and Attention (170201)"
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Number of items at this level: 21.
Steinberger, Fabius, Schroeter, Ronald, & Babiac, Diana (2017) Engaged drivers – Safe drivers: Gathering real-time data from mobile and wearable devices for safe-driving apps. In Meixner, Gerrit & Mueller, Christian (Eds.) Automotive User Interfaces : Creating Interactive Experiences in the Car. Springer. (In Press)
Anderson, Dianne P., Harvey, A. Simon, Saling, Michael M., Anderson, Vicki, Kean, Michael, Abbott, David F., et al. (2006) FMRI lateralization of expressive language in children with cerebral lesions. Epilepsia, 47(6), pp. 998-1008.
Larue, Gregoire S., Rakotonirainy, Andry, & Pettitt, Anthony N. (2010) Real-time performance modelling of a sustained attention to response task. Ergonomics, 53(10), pp. 1205-1216.
Nelson, Douglas, Kitto, Kirsty, Galea, David, McEvoy, Cathy, & Bruza, Peter D. (2013) How activation, entanglement, and searching a semantic network contribute to event memory. Memory and Cognition, 41(6), pp. 797-819.
Steinberger, Fabius, Moeller, April, & Schroeter, Ronald (2016) The antecedents, experience, and coping strategies of driver boredom in young adult males. Journal of Safety Research, 59, pp. 69-82.
Galea, David & Bruza, Peter (2016) Modelling Cued-Target Recall using Quantum Inspired Models of Target Activation. In Atmanspacher, Harald, Filk, Thomas, & Pothos, Emmanuel (Eds.) Quantum Interaction: 9th International Conference, QI 2015, Revised Selected Papers, Springer International Publishing, Filzbach, Switzerland, pp. 258-271.
Larue, Gregoire S., Rakotonirainy, Andry, & Pettitt, Anthony N. (2010) Predicting driver's hypovigilance on monotonous roads: literature review. In 1st International Conference on Driver Distraction and Inattention, Gothenburg, Sweden.
Larue, Gregoire S., Rakotonirainy, Andry, & Pettitt, Anthony N. (2011) Real-time evaluation of driver’s alertness on highways. In Pratelli, A & Brebbia, C A (Eds.) Urban Transport XVII, Wessex Institute of Technology Press, Pisa.
Larue, Gregoire S., Rakotonirainy, Andry, & Pettitt, Anthony N. (2009) A model to predict hypovigilance during a monotonous task. In Proceedings of the 2009 Australasian Road Safety Research, Policing and Education Conference : Smarter, Safer Directions, Sydney Convention and Exhibition Centre, Sydney, New South Wales.
Michael, Rebecca L. & Meuter, Renata (2006) Sustained attention and hypovigilance: The effect of environmental monotony on continuous task performance and implications for road safety. In Australasian Road Safety Research, Policing Education Conference 2006.
Schroeter, Ronald, Oxtoby, Jim, Johnson, Daniel M., & Steinberger, Fabius (2015) Exploring boredom proneness as a predictor of mobile phone use in the car. In 27th Australian Conference on Human-Computer Interaction (OZCHI 2015), 7-10 December 2015, Melbourne, Vic. (In Press)
Schroeter, Ronald & Steinberger, Fabius (2016) Pokémon DRIVE: Towards increased situational awareness in semi-automated driving. In OzCHI 2016 (28th Australian Conference on Human-Computer Interaction), 29 November – 2 December 2016, Launceston, Tas.
Steinberger, Fabius, Proppe, Patrick, Schroeter, Ronald, & Alt, Florian (2016) CoastMaster: An ambient speedometer to gamify safe driving. In 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, October 24 – 26, 2016, Ann Arbor, MI.
Steinberger, Fabius, Schroeter, Ronald, Lindner, Verena, Fitz-Walter, Zachary, Hall, Joshua, & Johnson, Daniel M. (2015) Zombies on the road: A holistic design approach to balancing gamification and safe driving. In Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Association for Computing Machinery, Nottingham, UK, pp. 320-327.
Yeh, Andy (2010) Three primary school students’ cognition about 3D rotation in a virtual reality learning environment. In Sparrow, Len, Kissane, Barry, & Hurst, Chris (Eds.) Shaping the Future of Mathematics Education : Proceedings of the 33rd Annual Conference of the Mathematics Education Research Group of Australasia, MERGA, Fremantle, Western Australia, pp. 690-697.
Yeh, Andy (2004) Two Turns Must Take Turns: Primary School Students’ Cognition about 3D Rotation in a Virtual Reality Learning Environment. In Yang, Wei-Chi, Chu, Sung-Chi, De Alwis, Tilak, & Ang, Keng-Cheng (Eds.) Asian Technology Conference in Mathematics (ATCM), 13-17 December, 2004, Singapore.
Yeh, Andy & Nason, Rodney A. (2004) VRMath: A 3D Microworld for Learning 3D Geometry. In World Conference on Educational Multimedia, Hypermedia & Telecommunications, 21-26, June, 2004, Lugano, Switzerland.
Krome, Sven, Liono, Jonathan, Salim, Flora, Greuter, Stefan, & Steinberger, Fabius (2016) AutoJammin’ – designing progression in traffic and music. In 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI ’16), October 24–26, 2016, Ann Arbor, MI, USA. (In Press)
Steinberger, Fabius (2016) Designing against boredom in automated driving. In CHI 2016 Workshop: HCI and Autonomous Vehicles: Contextual Experience Informs Design, 7-8 May 2016, Stanford, Mountain View, and San Jose. (Unpublished)
Steinberger, Fabius (2016) Leveraging smart devices to design against driver distractions and boredom. In BMW Summer School: Car as a Service – Creating Tomorrow’s Smart Mobility Service Platform, 18-23 July 2016, Lake Tegernsee, Bavaria, Germany. (Unpublished)
Steinberger, Fabius, Schroeter, Ronald, & Lindner, Verena (2015) From gearstick to joystick – Challenges in designing new interventions for the safety-critical driving context. In OzCHI 2015 Workshop, 7 December 2015, Melbourne, VIC.