Improved memory elicitation in virtual reality: New experimental results and insights

, , & (2017) Improved memory elicitation in virtual reality: New experimental results and insights. In Dalvi, G, Joshi, A, O'Neil, J, Winckler, M, Bernhaupt, R, & K Balkrishan, D (Eds.) Human-Computer Interaction - INTERACT 2017: 16th IFIP TC 13 International Conference Proceedings, Part II (Lecture Notes in Computer Science, Volume 10514). Springer, Switzerland, pp. 128-146.

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Description

Eliciting accurate and complete knowledge from individuals is a non-trivial challenge. In this paper, we present the evaluation of a virtual-world based approach, informed by situated cognition theory, which aims to assist with knowledge elicitation. In this approach, we place users into 3D virtual worlds which represent real-world locations and ask users to describe information related to tasks completed in those locations. Through an empirical A/B evaluation of 62 users, we explore the differences in recall ability and behaviour of those viewing the virtual world via a virtual reality headset and those viewing the virtual world on a monitor. Previous results suggest that the use of a virtual reality headset was able to meaningfully improve memory recall ability within the given scenario. In this study, we adjust experiment protocol to explore the potential confounds of time taken and tool usability. After controlling for these possible confounds, we once again found that those given a virtual reality headset were able to recall more information about the given task than those viewing the virtual world on a monitor.

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41 citations in Scopus
34 citations in Web of Science®
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ID Code: 111119
Item Type: Chapter in Book, Report or Conference volume (Conference contribution)
ORCID iD:
Brown, Rossorcid.org/0000-0003-0813-7741
Johnson, Danielorcid.org/0000-0003-1088-3460
Measurements or Duration: 19 pages
Event Title: IFIP TC13 Conference on Human-Computer Interaction
Event Dates: 2017-09-25 - 2017-09-29
Event Location: India
Keywords: Knowledge Elicitation, Memory Recall, Role-play, Virtual Reality, Virtual World
DOI: 10.1007/978-3-319-67684-5_9
ISBN: 978-3-319-67683-8
Pure ID: 33166234
Divisions: Past > QUT Faculties & Divisions > Science & Engineering Faculty
Copyright Owner: 2017 IFIP International Federation for Information Processing
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Deposited On: 18 Oct 2017 12:54
Last Modified: 28 Oct 2025 17:55