Animated motion capture: An examination of cartoon-stylised human movement for the capture of animated performances
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Steven Jasper Mohr Thesis
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Available under License Creative Commons Attribution Non-commercial No Derivatives 4.0. |
Description
Motion capture offers an alternative method for animating characters in 3D computer graphics (CG) to traditional frame-by-frame methods. An unspoken divide exists within the industry that silos realistic movement to motion capture and cartoon-style movement to traditional animation methods. This study challenges this divide and identifies production conditions for achieving cartoon-style motion for a 3D CG motion capture animation by examining a typical motion capture pipeline and testing reference materials from popular animation training manuals with recorded actions of performers at the time of capture.
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ID Code: | 132351 |
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Item Type: | QUT Thesis (PhD by Creative Works) |
Supervisor: | Carter, Chris & Hadley, Bree |
Keywords: | Motion Capture, Cartoon-style, Cartoon Motion, Character Animation, 3D Computer Animation, Motion Capture Performer, Performance Capture, Animation Style, Principles of Animation, Animation Production |
DOI: | 10.5204/thesis.eprints.132351 |
Divisions: | Past > QUT Faculties & Divisions > Creative Industries Faculty |
Institution: | Queensland University of Technology |
Deposited On: | 10 Sep 2019 04:22 |
Last Modified: | 17 Sep 2019 02:00 |
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