Adapting practical aesthetics to the performance animation process
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Description
The relevance of acting theory to character animation was recognised early in the history of animation. In the 1930s, Disney animators studied the performances of actors to improve the quality of their animation and this tradition has continued into contemporary practices. The following paper is derived from a recent practice-led study, which sought to adapt David Mamet and William H. Macy’s acting technique, Practical Aesthetics, to 3D computer animation practice. Reflecting upon a series of short character animation studies, this paper shows how the animator can create authentic and therefore more believable character performances via the techniques of Practical Aesthetics.
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ID Code: | 221310 | ||
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Item Type: | Contribution to Journal (Journal Article) | ||
Refereed: | Yes | ||
ORCID iD: |
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Measurements or Duration: | 21 pages | ||
Keywords: | Acting, Animation, Character Animation, Film, Practical Aesthetics | ||
DOI: | 10.1386/ap3.5.1.57_1 | ||
ISSN: | 2042-7883 | ||
Pure ID: | 33045823 | ||
Divisions: | Past > QUT Faculties & Divisions > Creative Industries Faculty | ||
Copyright Owner: | Consult author(s) regarding copyright matters | ||
Copyright Statement: | This work is covered by copyright. Unless the document is being made available under a Creative Commons Licence, you must assume that re-use is limited to personal use and that permission from the copyright owner must be obtained for all other uses. If the document is available under a Creative Commons License (or other specified license) then refer to the Licence for details of permitted re-use. It is a condition of access that users recognise and abide by the legal requirements associated with these rights. If you believe that this work infringes copyright please provide details by email to qut.copyright@qut.edu.au | ||
Deposited On: | 06 Nov 2021 15:10 | ||
Last Modified: | 02 Mar 2024 02:15 |
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