Orientation passport: using gaming to engage university students
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OrientationPassport-fitz-walter.pdf. |
Description
Adding game elements to an application to motivate use and enhance the user experience is a growing trend known as gamification. This study explores the use of game achievements when applied to a mobile application designed to help new students at university. This paper describes the foundations of a design framework used to integrate game elements to Orientation Passport, a personalised orientation event application for smart phones. Orientation Passport utilises game achievements to present orientation information in an engaging way and to encourage use of the application. The system is explained in terms of the design framework, and the findings of a pilot study involving 26 new students are presented. This study contributes the foundations of a design framework for general gamified achievement design. It also suggests that added game elements can be enjoyable but can potentially encourage undesirable use by some, and aren't as enjoyable if not enforced properly by the technology. Consideration is also needed when enforcing stricter game rules as usability can be affected.
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ID Code: | 46739 | ||||
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Item Type: | Chapter in Book, Report or Conference volume (Conference contribution) | ||||
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Measurements or Duration: | 4 pages | ||||
Keywords: | Gamification, achievements, mobile devices, university, user experience | ||||
DOI: | 10.1145/2071536.2071554 | ||||
ISBN: | 978-1-4503-1090-1 | ||||
Pure ID: | 32031350 | ||||
Divisions: | Past > QUT Faculties & Divisions > Faculty of Science and Technology Past > QUT Faculties & Divisions > Science & Engineering Faculty Past > Research Centres > Smart Services CRC |
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Copyright Owner: | Consult author(s) regarding copyright matters | ||||
Copyright Statement: | This work is covered by copyright. Unless the document is being made available under a Creative Commons Licence, you must assume that re-use is limited to personal use and that permission from the copyright owner must be obtained for all other uses. If the document is available under a Creative Commons License (or other specified license) then refer to the Licence for details of permitted re-use. It is a condition of access that users recognise and abide by the legal requirements associated with these rights. If you believe that this work infringes copyright please provide details by email to qut.copyright@qut.edu.au | ||||
Deposited On: | 05 Jan 2012 22:29 | ||||
Last Modified: | 28 Jun 2024 19:52 |
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