The potential benefits of divergent thinking and metacognitive skills in STEAM learning: A discussion paper

(2016) The potential benefits of divergent thinking and metacognitive skills in STEAM learning: A discussion paper. International Journal of Innovation, Creativity and Change, 2(3), pp. 1-13.

Free-to-read version at publisher website

Description

In the wake of an almost decade long economic downturn and increasing competition from developing economies, a new agenda in the Australian Government for science, technology, engineering, and mathematics (STEM) education and research has emerged as a national priority. However, to art and design educators, the pervasiveness and apparent exclusivity of STEM can be viewed as another instance of art and design education being relegated to the margins of curriculum (Greene, 1995). In the spirit of interdisciplinarity, there have been some recent calls to expand STEM education to include the arts and design, transforming STEM into STEAM in education (Maeda, 2013). As with STEM, STEAM education emphasises the connections between previously disparate disciplines, meaning that education has been conceptualised in different ways, such as focusing on the creative design thinking process that is fundamental to engineering and art (Bequette & Bequette, 2012). In this article, we discuss divergent creative design thinking process and metacognitive skills, how, and why they may enhance learning in STEM and STEAM.

Impact and interest:

43 citations in Scopus
Search Google Scholar™

Citation counts are sourced monthly from Scopus and Web of Science® citation databases.

These databases contain citations from different subsets of available publications and different time periods and thus the citation count from each is usually different. Some works are not in either database and no count is displayed. Scopus includes citations from articles published in 1996 onwards, and Web of Science® generally from 1980 onwards.

Citations counts from the Google Scholar™ indexing service can be viewed at the linked Google Scholar™ search.

Full-text downloads:

552 since deposited on 06 Nov 2021
106 in the past twelve months

Full-text downloads displays the total number of times this work’s files (e.g., a PDF) have been downloaded from QUT ePrints as well as the number of downloads in the previous 365 days. The count includes downloads for all files if a work has more than one.

ID Code: 221133
Item Type: Contribution to Journal (Journal Article)
Refereed: Yes
ORCID iD:
McAuliffe, Marishaorcid.org/0000-0002-7243-4591
Measurements or Duration: 13 pages
ISSN: 2201-1323
Pure ID: 33039745
Divisions: Past > QUT Faculties & Divisions > Creative Industries Faculty
Copyright Owner: Copyright 2016 International Journal of Innovation, Creativity and Change
Copyright Statement: This work is covered by copyright. Unless the document is being made available under a Creative Commons Licence, you must assume that re-use is limited to personal use and that permission from the copyright owner must be obtained for all other uses. If the document is available under a Creative Commons License (or other specified license) then refer to the Licence for details of permitted re-use. It is a condition of access that users recognise and abide by the legal requirements associated with these rights. If you believe that this work infringes copyright please provide details by email to qut.copyright@qut.edu.au
Deposited On: 07 Nov 2021 01:01
Last Modified: 24 Sep 2026 03:51