Browse By Person: Formosa, Jessica
Number of items: 7.
2023
2022
Formosa, Jessica, O'Donnell, Nicholas, Horton, Ella M., Turkay, Selen, Mandryk, Regan L., Hawks, Michael, & Johnson, Daniel
(2022)
Definitions of Esports: A Systematic Review and Thematic Analysis.
Proceedings of the ACM on Human-Computer Interaction, 6, Article number: 227.
17
Formosa, Jessica, Johnson, Daniel, Turkay, Selen, & Mandryk, Regan
(2022)
Need Satisfaction, Passion and Wellbeing Effects of Videogame Play prior to and during the COVID-19 Pandemic.
Computers in Human Behavior, 131, Article number: 107232.
Luxford, Ethan, Turkay, Selen, Frommel, Julian, Tobin, Stephanie J., Mandryk, Regan L., Formosa, Jessica, & Johnson, Daniel
(2022)
Self-Regulation as a Mediator of the Associations Between Passion for Video Games and Well-Being.
Cyberpsychology, Behavior, and Social Networking, 25(5), pp. 310-315.
Johnson, Daniel, Formosa, Jessica, Perry, Ryan, Lalande, Daniel, Türkay, Selen, Obst, Patricia, & Mandryk, Regan
(2022)
Unsatisfied needs as a predictor of obsessive passion for videogame play.
Psychology of Popular Media, 11(1), pp. 47-55.
2021
Turkay, Selen, Formosa, Jessica, Cuthbert, Robert, Adinolf, Sonam, & Brown, Ross
(2021)
Virtual reality esports - understanding competitive players' perceptions of location based VR esports.
In
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths.
Association for Computing Machinery (ACM), United States of America.
5
2020
Turkay, Selen, Formosa, Jessica, Adinolf-Dinnerstein, Sonam, Cuthbert, Robert, & Altizer Jr, Roger
(2020)
See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity.
In
CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems.
Association for Computing Machinery (ACM), United States of America, pp. 1-13.
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This list was generated on Sun Aug 4 09:10:00 2024 AEST.