Browse By Person: Polson, Debra

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Number of items: 51.

2019

& (2019) Apps, avatars, and robots: The future of mental healthcare. Issues in Mental Health Nursing, 40(3), pp. 208-214.
Number of citations in Scopus 49
Number of citations in Web of Science® 36

2018

, , , , , , , , & (2018) Horizon scan 4: November, 2017 (Publication No. 18/008). Detecting Opportunities and Challenges for Australian Rural Industries. AgriFutures Australia, Australia.
Number of full-text downloads 45

2017

, , , , , , , , & (2017) Horizon scan 2: April, 2017 (Publication No. 17/033). Detecting Opportunities and Challenges for Australian Rural Industries. Rural Industries Research and Development Corporation, Australia.
Number of full-text downloads 116

, , , , , , , , & (2017) Horizon scan 3: July, 2017 (Publication No. 17-049). Detecting Opportunities and Challenges for Australian Rural Industries. Rural Industries Research and Development Corporation, Australia.

, Deen, Terry, , & Christensen, Bryce (2017) The Marvel cinematic universe mixed reality mobile experience. [Digital or visual products]
Number of full-text downloads 104

, , , Corporal, Nathan, & Burden, Allan (2017) ScuttleBot Mayhem: Robots, sensors and collaborative play. [Digital or visual products]
Number of full-text downloads 98

, , , , , , Thornby, David, & (2017) A cognitive decision tool to optimise integrated weed management. In Nelson, W (Ed.) Proceedings of the 7th Asian-Australasian Conference on Precision Agriculture. Precision Agriculture Association of New Zealand (PAANZ), New Zealand, pp. 1-8.
Number of full-text downloads 140

2016

, , , , , , , , , , , & Barnett, Paul (2016) Horizon scan 1: Consumer Preferences: November, 2016. Horizon Scanning - Opportunities for New Technologies and Industries. AgriFutures Australia, Australia.

, , , , , , , & (2016) Reimagining the future of C&K through design thinking. In Creche & Kindergarten (C&K) Early Education & Care Conference, 2016-06-24, Brisbane , Australia. (Unpublished)
Number of full-text downloads 34

2015

& (2015) 'Blind faith'. An experiment with narrative agency in game design. In Kurosu, M (Ed.) Human-Computer Interaction: Interaction Technologies: 17th International Conference, HCI International 2015, Proceedings, Part II [Lecture Notes in Computer Science, Volume 9170]. Springer, Switzerland, pp. 618-627.
Number of full-text downloads 164
Number of citations in Scopus 1

2014

& (2014) Measuring online user engagement: the limitations of Web analytics. In Cook, A, Polson, D, Brackin, A, & Velikovsky, J (Eds.) Transmedia practice: A collective approach. Inter-Disciplinary Press, United Kingdom, pp. 25-33.

Polson, Debra, Cook, Ann-Marie, Velikovsky, JT, & Brackin, Adam (Eds.) (2014) Transmedia practice: A collective approach. Inter-Disciplinary Press, United Kingdom.

2013

, , , , , & (2013) The Cube: A very large-scale interactive engagement space. In Horn, M S & Nacenta, M A (Eds.) Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces. Association for Computing Machinery, United States of America, pp. 1-10.
Number of full-text downloads 692
Number of citations in Scopus 28

, Maguire, Robyn, & Selin, Cassandra (2013) The multi-platform user engagement and data visualisation tool. [Digital or visual products]
Number of full-text downloads 458

2012

& (2012) The ECOS green buildings project: Data dramatization, visualization and manipulation. In Tjoa, A M, Auweter, A, Tahamtan, A, & Kranzlmuller, D (Eds.) ICT as Key Technology against Global Warming: Second International Conference, ICT-GLOW 2012, Proceedings [Lecture Notes in Computer Science, Volume 7453]. Springer, Germany, pp. 33-43.
Number of citations in Scopus 3

, Commens, Carley, , Synot, Sara, Bricknell, Kelsey, & McCarthy, Tegan (2012) Street reads - Creating mobile walking events. [Exhibition/Event]
Number of full-text downloads 28

2010

& (2010) How can we exploit mobile data to customise learning based on a student’s environmental surroundings? In IADIS International Conference Mobile Learning 2010, 2010-03-19 - 2010-03-21.

& (2010) The 10% rule: Maximising learning through collaborative game design. In Isaias, P & Sanchez, I A (Eds.) Proceedings of the IADIS International Conference Mobile Learning 2010. IADIS Press, http://www.iadisportal.org/digital-library, pp. 197-204.
Number of full-text downloads 384
Number of citations in Scopus 7

& (2010) MiLK: students building mobile learning games in everyday places. In Chova, L G, Belenguer, D M, & Candel Torres, I (Eds.) INTED2010 Proceedings. International Association of Technology, Education and Development (IATED), http://library.iated.org/publications/INTED2010, pp. 2881-2888.
Number of full-text downloads 253

& (2010) Towards an intelligent learning system for the natural born cyborg. Journal of the Research Center for Educational Technology, 6(1), pp. 185-193.
Number of full-text downloads 209

2009

(2009) Alternate reality games and education innovation. In Get Game! 2009 : Games in Learning Conference, 2009-08-11 - 2009-08-11.
Number of citations in Web of Science® 23

& (2009) The figmentum project: Appropriating information and communication technologies to animate our urban fabric. In Foth, M (Ed.) Handbook of Research on Urban Informatics: The Practice and Promise of the Real-Time City. Information Science Reference, United States, pp. 144-157.

2008

, , & Wallace, David (2008) Farm It Right. Sustainable Farming Simulation. [Digital or visual products]
Number of full-text downloads 821

(2008) Inventing future schools. In Handheld Learning 2008, 2008-10-13 - 2008-10-15.

(2008) Location-based games : transforming everyday environments into dynamic learning spaces. In Get Game 2008! Games in Learning Conference, 2008-06-06 - 2008-06-06. (Unpublished)

(2008) Making the most of MiLK : harnessing the contemporary culture and interests of natural born cyborg. In AGTA/STiS Conference 2008, 2008-09-29 - 2008-10-02. (Unpublished)

, Wallace, David, , & (2008) Milk. [Digital or visual products]

2007

(2007) Cipher Cities. [Digital or visual products]

, Huang, Sherwin, & (2007) Cipher cities : effective user interface design for building a digital social network around location-based gaming. In Mobility conference 2007 : the 4th International Conference on Mobile Technology, Applications, and Systems, Mobility 2007, 2007-09-10 - 2007-09-12.
Number of full-text downloads 505
Number of citations in Scopus 2

& Caceres, Marcos (2007) Lesser-known worlds : bridging the telematic flows with located human experience through game design. In de Castell, Suzanne & Jenson, Jennifer (Eds.) Worlds in Play. International Perspectives on Digital Games Research. Vol. 21. Peter Lang Publishing, New York.

& (2007) MILK : the Mobile Informal Learning Kit. Collaborating to design successful mobile learning applications. In IADIS Mobile Learning 2007 International Conference, 2007-07-05 - 2007-07-07.
Number of full-text downloads 368
Number of citations in Scopus 3

& (2007) Now everything looks like a game : Mobile phones and location-based games. In Mobility conference 2007 : the 4th International Conference on Mobile Technology, Applications, and Systems, Mobility 2007, 2007-09-10 - 2007-09-12.
Number of full-text downloads 370
Number of citations in Scopus 2

2006

Varan, Duan, Turk, Andrew, , , , , Montgomery, Kim, & McIndoe, Gael (2006) Interactive lounge: an interdisciplinary approach to the design of a gestural interaction device. Personal and Ubiquitous Computing, 10(2-3), pp. 166-169.

& (2006) Mobile learning, social learning. In Online Learning and Teaching Conference on Learning on the Move (OLT 2006), 2006-09-26 - 2006-09-26.
Number of full-text downloads 303

(2006) SCOOT game event : families as partners in learning. In X Media Lab 2006. Games In Learning, 2006-12-06 - 2006-12-08. (Unpublished)

2005

& (2005) Spaces and traces: ecologies of mixed reality teaching environments. In Proceedings of Online Teaching 2005: Beyond Delivery. Queensland University of Technology, Australia, Queensland, Brisbane, pp. 230-240.
Number of full-text downloads 207

2004

This list was generated on Sun Mar 29 09:59:51 2026 AEST.